LMG/SMG Insane Build for All Content

LMG/SMG All Content Build — 3 pieces D&H, 1 piece Gila, 1 piece Petrov or Sokolov (personal preference if you want LMG damage or SMG damage more), 1 piece Wyvern


Mask – D&H -> Good stats (Crit Chance, Damage to Elites for PVE)

Backpack – Wyvern -> Safeguard 1st priority or Efficient 2nd + Hardened

Body Armor – Petrov/Sokolov -> Unstoppable Force + Hardened

Gloves – Gila -> Clutch 1st priority or Obliterate 2nd

Holster – D&H -> Crit Chance

Kneepads – D&H -> **Cloaked 1st priority or Patience 2nd


LMG – M60 w/ Strained -> Tactical Small Pouch magazine

SMG – Vector .45 or your best SMG w/ Strained + Osprey 45 Suppressor if using .45 SMG + Crit Chance Laser Pointer + Extended Mag if needed

(Alternative is to use Exotic Chatterbox if you have farmed that up, works great with the build)

Stat Priority/Requirements:

Crit chance is top priority along with armor/armor %

Requirements -> 7 or more blue, 5 or less red, 5 or less yellow (Plan accordingly with gear and mods)


Honestly this is really personal preference and you should tailor your skills to the type of content you are doing. I personally like the healing chem launcher + reviver hive or the fixer drone for sustain.

Specialization: Demolitionist

Demolitionist Talents that help the most: 15% LMG Damage, 15% SMG Damage, When armor is reduced to 0 refills main weapon ammo (amazing synergy for so many reasons, will explain below), Armor kits boost weapon handling for 100% for 15 seconds, + many other useful perks. Sharpshooter has some very useful perks too, however, Demo has better synergies plus who doesn’t love explosives?

Build Explanation:

There may be slight variations of this that could be better such as the AR/SMG variant. This is just my personal opinion on something that works incredibly well for ALL content. The overall idea of this build is to do incredible LMG damage for most PVE content or hitting targets at medium range and insane SMG burst for up close targets or specifically PVP in the darkzone. On top of having high damage the build is easily capable of reaching over 200k armor so it is by no means a glass cannon build and can handle the hardest content. The build has a big focus on making you incredibly strong as your armor depletes and especially as it hits 0, even though we aren’t using Berserker.

You want to primarily focus on crit chance where you can (this can be tough with a 5 red max for the build) because we will be using Strained on both weapons unless you are using the Chatterbox. You also want to focus on getting your armor as high as possible via stats and Hardened talents + the Gila piece to help with the Unstoppable Force talent. (Note: We don’t use Berserker because that does not benefit your LMG damage at all. You could substitute the Berserker talent in and switch the LMG to an AR, but this won’t synergize quite as well with Demolitionist plus LMG’s are kind of OP at the moment.)

Talents/Perks/Attachment Explanations:

Strained – Insane crit damage increase as armor depletes and is the primary reason we stack crit chance.

Unstoppable Force – Not as much damage as Bersker, however, it benefits both the LMG and SMG and it synergizes well with our armor stacking.

Clutch – This talent can be very strong in a crit build and especially when using an SMG that has crit attachments. This is a talent that is primarily aimed at winning 1v1 duels in the dark zone as you will sustain better.

Cloaked – This talent doesn’t give a great explanation as to what it does. When your armor hits 0 this actually stuns everyone around you for 2-3 seconds. This is incredibly strong in this build as when you hit 0 armor you will be doing insane damage with Strained and any threats around you won’t be able to fight back. This is also very useful in PVP. I haven’t tested the range but I would guess about 20 yards, so close range.

**Patience instead of Cloaked: Patience is a great alternative talent to use on knee pads as it’s healing will jump up with safeguard. If you are having trouble staying alive I recommend trying this out as it is a very strong talent right now. Overall the build synergizes with Cloaked much better because this is a close to medium ranged build. There are going to be plenty of times where you get flanked or you get pushed and cloaked will save your life. Not to mention you shouldn’t have trouble with healing if you use chem launcher combined with safeguard. In PVP Cloaked is the better talent by far due to the very low time to kill.

Safeguard – Not a lot of great talent options hear but this is more for PVE. You will be killing lots of targets and this will make your chem launcher and repair drone sustain really well.

Demo Talent -> When armor hits 0 magazine is autofilled. This is amazing because you could have 5 rounds left in your LMG or SMG and the second your armor hits 0 it refills to max instantly. There is no internal cooldown on this it seems so you can do this over and over as you heal up and go down.

LMG Magazine – This isn’t a necessity, I just prefer to reload faster and have 85 rounds instead of 100 rounds with a slow reload.

Imagine in a 1v1 in PVP, as your armor hits 0 you are doing 200% more crit damage on a high crit build, you stun everyone around you, and your magazine automatically refills back to full so you can keep laying into them plus every crit is healing you and regenerating armor!

Sorry for the incredibly long/detailed explanation. I just wanted to be thorough so you could understand how the build works and why it synergizes so well. As stated above, there are obviously many ways you can tweak/adapt this build. I am not claiming that this build is the best or is perfect, this is just what has worked really well for me. Comment below if you like it or if you have any questions/suggestions!

Here is a link to a helpful source that can show you Weapons/Gear/Talents etc.. if you want to see specifics on any of these talents I suggested (I did not create this):


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